Overview of Black Ops 2 Buried Map Pack
The Black Ops 2 Buried Map Pack is an expansion for the popular first-person shooter game Call of Duty: Black Ops 2. This map pack introduces four new multiplayer maps, each with its unique features and challenges. In this article, we will delve into the details of each map, their gameplay mechanics, and how they contribute to the overall experience of the game.
Map 1: Grid
Grid is a small, symmetrical map that is perfect for close-quarters combat. The map features a central courtyard surrounded by buildings, with a variety of paths and hiding spots. One of the standout features of Grid is the elevated walkway that runs around the perimeter of the map, providing a strategic vantage point for snipers and those looking to gain an upper hand.
Feature | Description |
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Central Courtyard | A central open area that serves as a focal point for combat. |
Elevated Walkway | A strategic elevated path that provides a vantage point for snipers. |
Multiple Entry Points | Multiple paths allow for diverse gameplay strategies. |
Map 2: Gridlock
Gridlock is a larger map that combines urban and rural elements. The map features a central highway with a variety of intersections and off-ramps, as well as a rural area with a farm and a windmill. This map is perfect for long-range combat and vehicle-based gameplay.
Feature | Description |
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Central Highway | A busy highway with multiple intersections and off-ramps. |
Rural Area | A farm and windmill that provide cover and strategic advantages. |
Vehicle-Based Gameplay | Multiple vehicles are available for use, adding a new layer of strategy. |
Map 3: Downed
Downed is a small, asymmetrical map that is designed for intense combat. The map features a central helipad surrounded by a variety of buildings and structures, with a narrow path leading to the enemy’s spawn point. This map is perfect for close-quarters combat and fast-paced gameplay.
Feature | Description |
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Central Helipad | A central open area that serves as a focal point for combat. |
Multiple Buildings | A variety of buildings and structures provide cover and strategic advantages. |
Narrow Path | A narrow path leading to the enemy’s spawn point, adding tension to the gameplay. |
Map 4: Vertigo
Vertigo is a large, asymmetrical map that is designed for long-range combat. The map features a central building with a variety of floors and rooms, as well as a surrounding urban area with a variety of buildings and rooftops. This map is perfect for snipers and those looking to gain an advantage from a distance.
Feature | Description |
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Central Building | A tall building with multiple floors and rooms, providing strategic advantages. |
Surrounding Urban Area | A variety of buildings and rooftops that offer cover and vantage points. |
Long-Range Combat | Perfect for snipers and those looking to gain an advantage from a distance. |